
Performance Analysis of 3D Mesh Simplification Algorithms: QEM vs. Vertex Clustering on CAD and Organic ModelsNEW
Ahnaf An Nafee
[CS700 — Research Methodology in Computer Science, Course Project 2025]
My work sits at the intersection of artificial intelligence and 3D computer graphics. I focus on how machine learning can accelerate and augment traditional graphics pipelines — particularly mesh simplification, geometric processing, and AI-driven 3D content generation. I'm drawn to questions about how digital geometry and learned models can co-exist in production-grade rendering and content workflows.
